Thidranki Bolstering System

Overview

The Thidranki Bolstering system ensures fair and competitive gameplay by temporarily scaling lower-level characters to match the battleground’s intended power level. This system allows players of all levels (10-35) to compete on equal footing.


How Bolstering Works

Automatic Activation

  • Activates immediately upon entering Thidranki

  • Scales your character to Level 35 regardless of actual level

  • Effect persists through death, resurrection, and skill changes

  • Automatically removed when leaving the battleground

Visual Indicator

  • Effect Icon: Shield icon

  • Name: “Thidranki Bolster”

  • Delve shows exact stat bonuses gained


Stat Scaling System

Primary Stats

Your character’s stats are intelligently scaled based on:

Stat Type Scaling Method
Primary Stat +1 per level gained through bolstering
Secondary Stat +1 every 2 levels (starting at level 6)
Tertiary Stat +1 every 3 levels (starting at level 6)
Constitution Always receives primary stat treatment

Item Bonus Scaling

  • Current item bonuses are calculated as a percentage of your maximum potential

  • This percentage is maintained when scaled to level 35

  • Minimum guarantee: Class-important stats maintain at least 30% effectiveness

  • Formula: New Bonus = (Current Bonus / Current Cap) × Level 35 Cap

Example: If you have 15 STR bonus at level 20 (50% of cap), you’ll have 26 STR bonus when bolstered (50% of level 35 cap).


Specialization & Spell Scaling

Specialization Points

Your specializations scale proportionally to level 35:

  • Base line specs scale at 100% rate

  • Trained specs scale based on their percentage of your current level

  • Example: 15 points in a spec at level 20 becomes 26 points when bolstered

Spell Upgrades

  • Spells are automatically upgraded to higher-tier versions

  • Upgrade mapping preserves your spell selection pattern

  • If you have the first 3 spells in a line, you’ll receive the equivalent first 3 spells at the bolstered level

  • Spell groups (AoE, instant, targeted) are preserved during upgrade


Combat Scaling

Weapon Damage

  • Weapon DPS is normalized to level 35 standards

  • Formula: DPS = 12 + 3 × 35 = 117 (11.7 DPS)

  • Quality and condition modifiers still apply

Armor Factor

  • Cloth armor: Level × 1

  • All other armor types: Level × 2

  • Base AF buffs apply before cap calculations

  • Armor bonuses scale based on current gear percentage

Special Adjustments

  • Miss chance calculations use bolstered armor bonus values

  • Damage against NPCs receives additional effectiveness bonus for lower-level players


Entry Requirements

Level Range

  • Minimum: Level 10

  • Maximum: Level 35

  • Players above level 35 cannot enter Thidranki

Access Points

Speak to battleground teleporters in your realm’s main city:

  • Albion: Camelot Hills teleporter

  • Midgard: Jordheim teleporter

  • Hibernia: Tir na Nog teleporter


Strategic Considerations

  • Higher actual level provides access to more abilities and spells

  • Better gear quality at lower levels can provide advantages when scaled

  • Specialization distribution matters - focused specs often perform better than spread specs


Frequently Asked Questions

Q: Will I be as strong as a natural level 35?
A: You’ll be very close in terms of stats and damage output. Natural 35s will have advantages in ability selection and realm abilities.

Q: Do I keep my bolster if I die?
A: Yes, the bolster effect persists through death and resurrection.

Q: Can I respec while bolstered?
A: Yes, and your new specialization distribution will be recalculated for the bolstered level.

Q: What happens to my buffs when entering?
A: All buffs except the bolster effect are removed upon entering Thidranki.

Q: Does gear level matter?
A: Yes, the percentage of stat cap your gear provides is maintained when scaled, so better relative gear gives better bolstered stats.