Paladin is a notoriously underplayed and underperforming class in the Classic ruleset. Primarily due to other classes on Albion bringing more to the table and specific pain points which hamper the class’s ability to compete. Our changes will attempt to remedy these without making the class too powerful.
Overall
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Paladin skill point gain increased from 2.0 to 2.3
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Paladin damage table increased to 19
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Strength is now the secondary scaling attribute, piety is now the third.
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Paladins can run endurance chant + 1 other pulse concurrently
Chants:
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Endurance chant range increased from 1000 to 1500
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Taunt re-use timer decreased from 30s to 20s, range increased from 1350 to 1500
Slash:
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[Level 2] Ruby Slash
GR increased from 0.035 to 0.305 -
[Level 4] Cross Slash
GR increased from 0.595 to 0.679 -
[Level 6] Uppercut
GR increase from 0.346 to 0.467 -
[Level 10] Bloodletter
GR increased from 0.474 to 0.623 -
[Level 15] Opal Slash
GR increased from 0.457 to 0.547 -
[Level 21] Side Slicer
GR increased from 0.572 to 0.701
Increased slow duration from 12s to 14s -
[Level 29] Amethyst Slash
GR increased from 0.555 to 0.604 -
[Level 50] Diamond Slash
Added style effect: reduces attack speed by 28% for 20 seconds
Crush:
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[Level 2] Daze
GR increased from 0.034 to 0.304 -
[Level 6] Maul
GR increase from 0.361 to 0.462 -
[Level 10] Bruiser
GR increased from 0.633 to 0.743 -
[Level 12] Concussion
GR increased from 0.424 to 0.692 -
[Level 18] Blackjack
Changed style effect from 2s stun to 24% attack speed reduction for 20 seconds -
[Level 25] Divine Hammer
GR increased from 0.7 to 0.8 -
[Level 34] Side Crush
Bleed changed from 8 dmg every 4s for 40s to 11 dmg every 4s for 28s
Thrust:
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[Level 2] Thistle
GR increased from 0.044 to 0.334 -
[Level 6] Puncture
GR increased from 0.309 to 0.398 -
[Level 29] Pierce
GR increased from 0.737 to 0.797
Two-Handed:
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[Level 2] Half Moon
GR increased from 0.038 to 0.301 -
[Level 4] Double Back
GR increased from 0.593 to 0.693 -
[Level 12] Bone Bruiser
GR increased from 0.398 to 0.592
Endurance cost set to High
Attack speed reduction decreased from 18% to 10% -
[Level 15] Onslaught
Slow duration increased from 14s to 19s -
[Level 39] Doubler
GR increased from 0.720 to 0.803
Slow duration increased from 12s to 15s