Friar

Friars are in a decent spot for solo and smallman, but perform somewhat underwhelmingly in a full group setting. Our aim is to give the class a few more perks in order to bring him up to par in that regard.

Overall

  • Tertiary attribute changed from Strength to Dexterity.

  • Cure disease/poison range increased to 2000.

  • Group Heal cast time reduced from 3.0s to 2.8s.

  • Reduced the re-use timer of Taunt from 30s to 20s

Rejuvenation Spec Line

  • Decreased the Group HoT cast time from 4.0s to 3.6s, 3.4s, 3.2s

  • Major Heals cast speed reduced by .1 per spell of a higher level

Enhancement Spec Line

  • Doubled the values from the Fatigue reduction self-buff

Staff

  • [Level 2] Spinning Staff
    GR increased from 0.000 to 0.301

  • [Level 8] Defender’s Fury
    GR increased from 0.370 to 0.421

  • [Level 10] Quick Strike
    No longer follows Defender’s Fury, now is a Behind Target positional
    To hit bonus increased to 10 from 0
    GR increased from 0.610 to 0.718

  • [Level 18] Friar’s Friend
    GR increased from 0.679 to 0.769

  • [Level 25] Holy Staff
    Now level 25 instead of 34
    Now a follow-up style after “Quick Strike”
    Fatigue reduced from High to Medium
    GR increased from 0.593 to 0.897
    Now has a Snare effect of 19s

  • [Level 34] Banish
    Now level 34 instead of 25

  • [Level 50] Excommunicate
    Now applies an Attack Speed Decrease, 28% value for 20s