Friars are in a decent spot for solo and smallman, but perform somewhat underwhelmingly in a full group setting. Our aim is to give the class a few more perks in order to bring him up to par in that regard.
Overall
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Tertiary attribute changed from Strength to Dexterity.
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Cure disease/poison range increased to 2000.
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Group Heal cast time reduced from 3.0s to 2.8s.
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Reduced the re-use timer of Taunt from 30s to 20s
Rejuvenation Spec Line
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Decreased the Group HoT cast time from 4.0s to 3.6s, 3.4s, 3.2s
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Major Heals cast speed reduced by .1 per spell of a higher level
Enhancement Spec Line
- Doubled the values from the Fatigue reduction self-buff
Staff
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[Level 2] Spinning Staff
GR increased from 0.000 to 0.301 -
[Level 8] Defender’s Fury
GR increased from 0.370 to 0.421 -
[Level 10] Quick Strike
No longer follows Defender’s Fury, now is a Behind Target positional
To hit bonus increased to 10 from 0
GR increased from 0.610 to 0.718 -
[Level 18] Friar’s Friend
GR increased from 0.679 to 0.769 -
[Level 25] Holy Staff
Now level 25 instead of 34
Now a follow-up style after “Quick Strike”
Fatigue reduced from High to Medium
GR increased from 0.593 to 0.897
Now has a Snare effect of 19s -
[Level 34] Banish
Now level 34 instead of 25 -
[Level 50] Excommunicate
Now applies an Attack Speed Decrease, 28% value for 20s