Armsman

Armsman is generally in a good spot. We have applied minor tweaks to his styles, but generally preserved the way the class was played in the classic ruleset. Most notable changes are those to Defender’s Rage and the anytimer Polearm snare duration.

Overall:

  • Intercept cooldown reduced from 60s to 30s.

RAs:

  • Now has access to Dashing Defense

Slash:

  • [Level 2] Ruby Slash
    GR increased from 0.035 to 0.305

  • [Level 4] Cross Slash
    GR increased from 0.595 to 0.679

  • [Level 6] Uppercut
    GR increase from 0.346 to 0.467

  • [Level 10] Bloodletter
    GR increased from 0.474 to 0.623

  • [Level 15] Opal Slash
    GR increased from 0.457 to 0.547

  • [Level 21] Side Slicer
    GR increased from 0.572 to 0.701
    Increased slow duration from 12s to 14s

  • [Level 29] Amethyst Slash
    GR increased from 0.555 to 0.604

  • [Level 50] Diamond Slash
    Added style effect: reduces attack speed by 28% for 20 seconds

Crush:

  • [Level 2] Daze
    GR increased from 0.034 to 0.304

  • [Level 6] Maul
    GR increase from 0.361 to 0.462

  • [Level 10] Bruiser
    GR increased from 0.633 to 0.743

  • [Level 12] Concussion
    GR increased from 0.424 to 0.692

  • [Level 18] Blackjack
    Changed style effect from 2s stun to 24% attack speed reduction for 20 seconds

  • [Level 25] Divine Hammer
    GR increased from 0.7 to 0.8

  • [Level 34] Side Crush
    Bleed changed from 8 dmg every 4s for 40s to 11 dmg every 4s for 28s

Thrust:

  • [Level 2] Thistle
    GR increased from 0.044 to 0.334

  • [Level 6] Puncture
    GR increased from 0.309 to 0.398

  • [Level 29] Pierce
    GR increased from 0.737 to 0.797

Polearm:

  • [Level 2] Impale
    GR increased from 0.036 to 0.325

  • [Level 4] Defender’s Cross
    GR increased from 0.595 to 0.709
    Slow duration increased from 11s to 17s

  • [Level 8] Defender’s Faith
    GR increased from 0.341 to 0.431

  • [Level 12]: Distract
    GR increased from 0.095 to 0.596

  • [Level 21] Disabler
    Atk Spd reduction increased from 21 to 24%

  • [Level 25] Phalanx
    GR increased from 0.790 to 0.862

  • [Level 29] Mangle
    GR increased from 0.767 to 0.794

  • [Level 34] Defender’s Rage
    Endu cost increased from 5 to 12
    Attack bonus decreased from 15 to 10.

  • [Level 39] Poleaxe
    Now a followup to Executioner
    GR is now 1.029 and has a 12 dmg 24s bleed.

Two-Handed:

  • [Level 2] Half Moon
    GR increased from 0.038 to 0.312

  • [Level 4] Double Back
    GR increased from 0.593 to 0.693

  • [Level 12] Bone Bruiser
    GR increased from 0.398 to 0.592
    Endurance cost set to High
    Attack speed reduction decreased from 18% to 10%

  • [Level 15] Onslaught
    Slow duration increased from 14s to 19s

  • [Level 39] Doubler
    GR increased from 0.720 to 0.834
    Slow duration increased from 12s to 16s